Margins for Flexibility and Zones of Evolution in Transition: Exploring Students’ Conceptions and Experiences of HE Learning

Christine Smith, Quality Enhancement: University Campus Suffolk, UK

Abstract

This paper reports on a study of first year students’ conceptions and experiences of higher education (hereafter HE) and student engagement, linked to the transition from the secondary to the post-secondary learning environment. Facets of student engagement provide a thematic frame for analysis: active learning; academic challenge; staff–student interactions; enriching educational experiences; supportive learning environments; and work–integrated learning. Two findings are highlighted. The first suggests the need for margins of flexibility in transition: aligned to individual student needs, recognizing the diversity of students’ prior academic and life experiences, and by consequence their capacity for independent learning. The second finding emphasizes zones of evolution in transition, that students see engagement as a professionally–oriented construct, in their “becoming” within the disciplinary field and from the outset of their HE study.

Keywords: student engagement, active learning, faculty-student relations

Read more

Gamification for Enhancing Student Motivation: Research Reflections

Richard Taylor, Higher Colleges of Technology, United Arab Emirates

Abstract

Gamification is the application of game elements (such as rewards, rapid feedback cycles, and competition elements) to a non-game context in order to motivate users and engage them in activities that they would otherwise find boring. It is exactly this aspect of gamification that has attracted the attention of educators seeking to design learning experiences that can engage learners and increase their motivation on a cognitive, emotional and social level. My research project aims to evaluate the effectiveness of gamification on higher education students’ engagement, motivation and academic attainment. This is a research project in progress, so in this paper I will describe the rationale for the study, the theoretical framework, the methodology, and the expected outcomes.

Keywords: gamification, assessment, student engagement, ESL instruction

Read more

The Role of SoTL in Classroom Innovation

Anne Tierney, School of Education, University of Durham, UK

Abstract

The Scholarship of Teaching and Learning (SoTL) is being promoted as an activity for teaching-focused academics in the UK. However, support for SoTL is not a priority for most institutions, and formal provision for such support may not extend beyond the postgraduate certificate in higher education that is offered for new academic staff. This paper examines the experiences of SoTL of a group of twenty-one Life Sciences academics from a range of UK universities. It explores the role that SoTL has to play in developing classroom innovation in a structured and scholarly manner, and the consequences to both teaching staff and students, if SoTL is not supported as an academic activity throughout the careers of teaching-focused academics.

Keywords: faculty development, scholarship of teaching and learning, self-reflection
Read more

The Power of Self-reflection – Travelling the Hero’s Journey

Julie Willans,* Academic Learning Services Unit, CQUniversity, Australia

Abstract

A simple, self-reflective tool that has been used very effectively for well over a decade in a regional Australian pre-university preparatory program (STEPS) is the use of the metaphor of the Hero’s Journey (Vogler, 2007). STEPS teachers use this collaborative tool during term time to assist students in “normalising” their STEPS journey. In tandem with the enjoyment and satisfaction many will likely experience, students are reassured there may be degrees of apprehension and confusion as they occupy a “not so sure space” (Meyer & Land, 2005, p. 5). However, it is in this space that challenge can result in significant personal transformation.

Keywords: learning skills, student engagement, self-reflection
Read more